Raid - TBC - Magtheridon's Lair

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artoria1
Posts: 15

Raid - TBC - Magtheridon's Lair

Post by artoria1 » Fri Feb 21, 2020 5:57 pm

Status 100%

Mob pack ID’s used

2000-2999

Identified Unique Monster Names

Hellfire Warder
Hellfire Channeler
>Burning Abyssal
>>This monster gets spammed when the summoner(hellfire channeler) is low health (needs a cooldown)

Magtheridon
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artoria1
Posts: 15

Re: Raid - TBC - Magtheridon's Lair

Post by artoria1 » Fri Feb 21, 2020 7:23 pm

Scaling Specific Issues to Address


>>for smaller raids during the boss encounter the cube banish mechanic needs to be reduced to 2-3 down from 5
Cubes

>if the group has less than 2 cubes the boss will require a heavy hp nerf, this is due to the 300% damage mechanic for channeling being unavailable.

>if we use the minimum 2 cubes required system the amount of damage they deal might need a nerf.
(probably 66% roughly 350 damage down from 800)

>if the multiple cube system is used on smaller raids (less than 8 people) the debuff will need to be nerfed by half so that enough people are available to channel for each rotation.


General Bugs to Address

n/a
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